Pathfinder Spells
Magic Vestment
- School: transmutation/ ()
- Level: cleric/oracle 3, inquisitor 3, shaman 3, occultist 3
- Casting time: 1 standard action
- Components: V, S, DF
- Range: Touch
- Targets: armor or shield touched
- Duration: 1 hour/level
- Dismissible: No
- Shapeable: No
- Saving throw: Will negates (harmless, object)
- Spell resistence: yes (harmless, object)
- Source: PFRPG Core
Description
You imbue a suit of armor or a shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level).
An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.
Home
Previous: Magic Stone
Next: Magic Weapon