Description
- School: transmutation
- Classes: arcanist 7, occultist 6, sorcerer 7, wizard 7
- Casting Time: 1 standard action
- Range: Close (25 ft. + 5 ft./2 levels)
- Target: one construct
- Duration: concentration
- Save: none (see text)
- Components: V, S
- Dismissible: No
- Shapeable: No
- Spell Resistance: No
You wrest the control of a construct from its master. For as long as you concentrate, you can control the construct as if you were its master. You must make a Spellcraft check each round to maintain control. The DC of the Spellcraft check is (10 + the construct's HD). If the construct's creator or master is present and trying to control the construct, you both must make opposed Spellcraft checks each round to control the construct.