Description
- School: transmutation
- Classes: arcanist 2, magus 2, psychic 2, sorcerer 2, summoner 2, summonerUnchained 2, wizard 2
- Casting Time: 1 standard action
- Range: Close (25 ft. + 5 ft./2 levels)
- Target: one creature
- Duration: 1 round
- Save: Will negates
- Components: V, S, M (a length of wire bent into a circle)
- Dismissible: No
- Shapeable: No
- Spell Resistance: Yes
You distort the space around a creature, twisting the path of its melee attacks unpredictably, but always toward a nearby creature that the target threatens. Until the start of your next turn, melee attacks made by the target creature affect a random target instead of their intended target.