Description
- School: transmutation
- Classes: alchemist 1, arcanist 1, bloodrager 1, druid 1, hunter 1, investigator 1, sorcerer 1, wizard 1
- Casting Time: 1 standard action
- Range: Touch
- Target: creature touched
- Duration: 1 minute/level
- Save: Fortitude negates
- Components: V, S, M (a fish scale)
- Dismissible: No
- Shapeable: No
- Spell Resistance: Yes
You cause webs to grow between the target's fingers and its feet to transform into flippers, granting a swim speed of 30 feet along with the standard +8 bonus on Swim checks and the ability to take 10 even if distracted or endangered. You can also use the run action while swimming, provided you swim in a straight line. This transformation causes any boots or gloves the target is wearing to meld into its form (although magic items with a continuous effect continue to function). This spell does not grant the target any ability to breathe water.