Description
- School: abjuration (force)
- Classes: arcanist 1, magus 1, psychic 1, sorcerer 1, wizard 1
- Casting Time: 1 standard action
- Range: Touch
- Target: creature touched
- Duration: 1 minute/level (D) or until discharged
- Save: Will negates and see text
- Components: V, S
- Dismissible: No
- Shapeable: No
- Spell Resistance: Yes
You place an invisible ward upon the target. The next time a creature succeeds at a sunder combat maneuver against the target, the attacker's weapon takes 1d6 points of damage per caster level (maximum 10d6). If the attacker used a natural weapon for the sunder, the attacker takes half this damage. Spell resistance applies to this damage. The attacker can attempt a Fortitude save to halve this damage.
The ward on the target counts as a magical trap and can be detected and disabled as such.