Pathfinder Spells
Summon Thanadaemon
- School: conjuration/summoning (evil)
- Level: cleric/oracle 9, sorcerer/wizard 9, witch 9
- Casting time: 1 round
- Components: V, S, F (two silver coins)
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: one summoned creature
- Duration: 1 round/level (D)
- Dismissible: Yes
- Shapeable: No
- Saving throw: none
- Spell resistence: no
- Source: Horsemen Of The Apocalypse
Description
This spell functions like summon monster, except it summons a single thanadaemon. You can only use this spell in an area with enough open water to accommodate the daemon's skiff, or when on the Astral Plane or Ethereal Plane.
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