Description
- School: abjuration
- Classes: arcanist 8, cleric 8, oracle 8, sorcerer 8, wizard 8
- Casting Time: 1 standard action
- Range: Medium (100 ft. + 10 ft./level)
- Area: two 10-ft. cubes per level (S)
- Duration: 10 minutes/level
- Components: V, S, M (a pinch of sand from the Spellscar Desert)
- Dismissible: No
- Shapeable: No
- Spell Resistance: No
This potent spell invokes the same sort of magical devastation that created the Mana Wastes so long ago- albeit on a much more localized (and thankfully temporary) scale. Within the area you choose to affect with spellscar, the terrain takes on a strange pale hue, as if colors were muted. Periodically, ripples of vibrant color wriggle through the terrain. Within this area, any spell, spell-like ability, or magic item activation automatically triggers a primal magic event-a spellcaster can avoid triggering such an event by making a concentration check (DC 15 + twice the spell's level), but non-spellcasters who activate magic items have no such option.
You gain a +4 insight bonus on concentration checks made to avoid triggering primal magic events while within a spellscar you have created, and if you do trigger a primal magic event, you may roll d% twice and pick which of the two results you wish to have occur.