Description
- School: transmutation (evil)
- Classes: arcanist 5, cleric 5, occultist 4, oracle 5, psychic 5, sorcerer 5, spiritualist 4, warpriest 5, witch 5, wizard 5
- Casting Time: 1 standard action
- Range: Medium (100 ft. + 10 ft./level)
- Target: one living creature
- Duration: instantaneous
- Save: Fortitude negates
- Components: V, S, M (a pinch of dried skin flakes), DF
- Dismissible: No
- Shapeable: No
- Spell Resistance: Yes
The target takes 1d4 points of Constitution damage each round as its skin loosens and splits. Once it has taken 5 or more points of Constitution damage in this way, its skin falls off to reveal its musculature. The creature ceases taking Constitution damage, but takes a -4 penalty on saving throws against disease, pain effects, or poison, and on Charisma-based skill checks with the exception of Intimidate and Use Magic Device. The creature's skin regrows rapidly-once its Constitution damage is fully healed, its skin becomes intact once again and the penalties end.