Description
- School: evocation (fire, good, light)
- Classes: bard 6, cleric 6, magus 6, oracle 6, skald 6, warpriest 6
- Casting Time: 1 standard action
- Range: Personal
- Target: you
- Duration: 1 round/level
- Components: V, S, DF
- Dismissible: No
- Shapeable: No
- Spell Resistance: No
You create a disk of sunlight on one arm. Any creature that strikes you with a melee attack deals normal damage, but also takes 1d6 points of damage + 1 point per caster level. Half of this damage is fire damage and half is holy damage (as the spell flame strike). An undead creature or a creature particularly vulnerable to light that hits you instead takes 2d6 points of damage +1 point per caster level. Creatures with reach weapons are not subject to this damage if they attack you. The shield provides illumination equivalent to a daylight spell. You can have only one instance of this spell in effect at a time. It does not stack with similar damaging aura spells such as fire shield or shield of the Dawnflower (The Inner Sea World Guide pg. 296).