Description
- School: transmutation
- Classes: alchemist 4, arcanist 3, bloodrager 4, druid 3, hunter 3, investigator 4, ranger 3, shaman 3, sorcerer 3, witch 3, wizard 3
- Casting Time: 1 standard action
- Range: Close (25 ft. + 5 ft./2 levels)
- Target: one living creature/level that is a reptile, has the dragon type, or has the reptilian subtype, and also has a natural armor bonus of at least +1
- Duration: 1 hour/level
- Save: Fort negates
- Components: V, S, M (a bit of thistle), DF
- Dismissible: No
- Shapeable: No
- Spell Resistance: Yes
This spell functions like scale spikes, except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5). This bonus does not allow the spikes to bypass damage reduction aside from magic.