Description
- School: transmutation (pain)
- Classes: arcanist 4, cleric 4, magus 4, occultist 4, oracle 4, psychic 4, shaman 4, sorcerer 4, spiritualist 3, warpriest 4, witch 4, wizard 4
- Casting Time: 1 standard action
- Range: Medium (100 ft. + 10 ft./level)
- Target: one living creature
- Duration: instantaneous; see text
- Save: Fortitude partial (see text)
- Components: V, S, M (a knucklebone), DF
- Dismissible: No
- Shapeable: No
- Spell Resistance: Yes
The joints of a creature affected by this spell stiffen and swell, making movement painful and slow. The target takes 1d6 points of nonlethal damage per caster level. Additionally, the target takes a -4 penalty to Dexterity and its movement speed decreases by 10 feet; these additional effects last for 1 minute per caster level, though another creature can spend 1 minute and attempt a DC 25 Heal check to end them early. A successful save halves the nonlethal damage and negates the penalty to Dexterity and movement.