Pathfinder Spells
Polar Ray
- School: evocation/ (cold)
- Level: sorcerer/wizard 8
- Casting time: 1 standard action
- Components: V, S, F (a white ceramic cone or prism)
- Range: Medium (100 ft. + 10 ft./level)
- Effect: ray
- Duration: instantaneous
- Dismissible: No
- Shapeable: No
- Saving throw: none
- Spell resistence: yes
- Source: PFRPG Core
Description
A blue-white ray of freezing air and ice springs from your hand.
You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d6 points of cold damage per caster level (maximum 25d6) and 1d4 points of Dexterity drain.
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