Pathfinder Spells
Poison
- School: necromancy/ (poison)
- Level: cleric/oracle 4, druid 3, witch 4, antipaladin 4, shaman 4, occultist 4, mesmerist 4
- Casting time: 1 standard action
- Components: V, S, DF
- Range: Touch
- Targets: living creature touched
- Duration: instantaneous; see text
- Dismissible: No
- Shapeable: No
- Saving throw: Fortitude negates; see text
- Spell resistence: yes
- Source: PFRPG Core
Description
Calling upon the venomous powers of natural predators, you infect the subject with a horrible poison by making a successful melee touch attack. This poison deals 1d3 Constitution damage per round for 6 rounds. Poisoned creatures can make a Fortitude save each round to negate the damage and end the affliction.
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