Description
- School: conjuration / summoning
- Classes: arcanist 3, bard 3, druid 3, hunter 3, skald 3, sorcerer 3, summoner 3, summonerUnchained 3, wizard 3
- Casting Time: 1 round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: swarm of monkeys
- Duration: 1 round/level
- Components: V, S, DF
- Dismissible: No
- Shapeable: No
- Spell Resistance: No
You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your commands and has the statistics of a monkey swarm (Bestiary 2 212). Creatures failing a saving throw against the mad monkeys' distraction attack are deafened for 1 minute as well as nauseated. The monkeys attempt one disarm or steal combat maneuver each turn as a free action against any creature that begins its turn in the swarm, using your caster level plus your casting ability score bonus (Intelligence for wizards; Wisdom for druids; Charisma for bards, sorcerers, and summoners) for its CMB. Recovering an item from the monkeys requires a successful disarm or steal attempt against that CMB + 10. An object stolen by the monkeys takes swarm damage each round the swarm is in possession of the object.