Description
- School: conjuration / healing
- Classes: cleric 4, druid 4, hunter 4, oracle 4, shaman 4, summoner 4, summonerUnchained 4, warpriest 4, witch 4
- Casting Time: 1 immediate action
- Range: Close (25 ft. + 5 ft./2 levels)
- Target: one summoned creature you control
- Duration: 1 round/level
- Components: V, S, F, DF
- Dismissible: No
- Shapeable: No
- Spell Resistance: No
Instant restoration channels planar energy into a summoned creature. This spell can be cast as an immediate action when a summoned creature you control drops to 0 or fewer hit points. Rather than immediately disappear, the creature is healed for 4d8 hp + 1 hit point per caster level (maximum 4d8+10 hit points). If this healing brings your summoned creature's hit point total to 1 or more hit points, it remains as if its hit points had never dropped to 0 or fewer. Creatures slain by death effects cannot be saved by instant restoration. A summoner can target his eidolon with this spell.