Pathfinder Spells
Hold Monster
- School: enchantment/compulsion (mind-affecting)
- Level: bard 4, sorcerer/wizard 5, summoner 4, witch 5, inquisitor 4, summoner 4, witch 5, inquisitor 4, occultist 4, psychic 5, mesmerist 4
- Casting time: 1 standard action
- Components: V, S, M/DF (one hard metal bar or rod, which can be as small as a three-penny nail)
- Range: Medium (100 ft. + 10 ft./level)
- Targets: one living creature
- Duration: 1 round/level ; see text
- Dismissible: Yes
- Shapeable: No
- Saving throw: Will negates; see text
- Spell resistence: yes
- Source: PFRPG Core
Description
This spell functions like hold person, except that it affects any living creature that fails its Will save.
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