Pathfinder Spells
Halt Undead
- School: necromancy/ ()
- Level: sorcerer/wizard 3, inquisitor 3
- Casting time: 1 standard action
- Components: V, S, M (a pinch of sulfur and powdered garlic)
- Range: Medium (100 ft. + 10 ft./level)
- Targets: up to three undead creatures, no two of which can be more than 30 ft. apart
- Duration: 1 round/level
- Dismissible: No
- Shapeable: No
- Saving throw: Will negates (see text)
- Spell resistence: yes
- Source: PFRPG Core
Description
This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.
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