Pathfinder Spells
Fleshwarping Swarm
- School: conjuration/summoning ()
- Level: sorcerer/wizard 3, summoner 3, witch 3
- Casting time: 1 round
- Components: V, S, M/DF (a square of red cloth)
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: one swarm of bats, rats, or spiders
- Duration: concentration + 2 rounds and 1 hour/level (see text)
- Dismissible: No
- Shapeable: No
- Saving throw: none
- Spell resistence: no
- Source: Inner Sea Races
Description
This spell functions as summon swarm, except that living and undead creatures that fail their saving throw against the swarm's distraction find that their limbs twist and spasm, as their bodies become susceptible to transmutations. Such creatures take a -4 penalty to Dexterity and on saving throws against transmutation effects for 1 hour per caster level.
Home
Previous: Fleshcurdle
Next: Fleshworm Infestation