Description
- School: transmutation
- Classes: arcanist 3, sorcerer 3, witch 3, wizard 3
- Casting Time: 1 standard action
- Range: Close (25 ft. + 5 ft./2 levels)
- Target: 1 firearm
- Duration: instantaneous
- Save: Will negates (object); see text
- Components: V, S, M (a pinch of powdered fool's gold)
- Dismissible: No
- Shapeable: No
- Spell Resistance: Yes
The firearm fires with a blinding flash, even if the firearm is not currently loaded. Every creature within 15 feet of the creature carrying the weapon must succeed at a Fortitude save or be blinded for 1d4 rounds. The creature carrying the firearm takes a -4 penalty on this saving throw. If the firearm is loaded, the ammunition is wasted.