Description
- School: necromancy
- Classes: arcanist 4, bloodrager 4, mesmerist 4, sorcerer 4, spiritualist 4, witch 4, wizard 4
- Casting Time: 1 standard action
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: ray of negative energy
- Duration: instantaneous
- Components: V, S
- Dismissible: No
- Shapeable: No
- Spell Resistance: Yes
You point your finger and fire a black ray of negative energy that suppresses the life force of any living creature it strikes. You must make a ranged touch attack to hit. If you hit, the subject gains 1d4 temporary negative levels (see Appendix 1). Negative levels stack.
Assuming the subject survives, it regains lost levels after a number of hours equal to your caster level (maximum 15 hours).
Usually, negative levels have a chance of becoming permanent, but the negative levels from enervation don't last long enough to do so.
An undead creature struck by the ray gains 1d4 x 5 temporary hit points for 1 hour.