Description
- School: necromancy (death)
- Classes: antipaladin 3, cleric 3, inquisitor 3, oracle 3, paladin 3, warpriest 3
- Casting Time: 1 standard action
- Range: Personal
- Target: you
- Duration: 1 minute/level
- Components: V, S
- Dismissible: No
- Shapeable: No
- Spell Resistance: No
With every enemy life you take, you become increasingly dangerous and difficult to stop. During the duration of the spell, you gain a cumulative +1 luck bonus on melee attack rolls, melee weapon damage rolls, Strength checks, and Strength-based skill checks as well as DR 2/- each time you reduce a qualifying opponent to 0 or few hit points (maximum +5 bonus and DR 10/-) with a melee attack. A qualifying opponent has a number of Hit Dice equal to or greater than your Hit Dice -4.