Pathfinder Spells
Daze
- School: enchantment/compulsion (mind-affecting)
- Level: bard 0, sorcerer/wizard 0, witch 0, summoner 0, inquisitor 0, magus 0, shaman 0, occultist 0, psychic 0, mesmerist 0, spiritualist 0
- Casting time: 1 standard action
- Components: V, S, M (a pinch of wool or similar substance)
- Range: Close (25 ft. + 5 ft./2 levels)
- Targets: one humanoid creature of 4 HD or less
- Duration: 1 round
- Dismissible: No
- Shapeable: No
- Saving throw: Will negates
- Spell resistence: yes
- Source: PFRPG Core
Description
This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it. After a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute.
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