Description
- School: conjuration / healing
- Domains: Healing 1
- Classes: adept 1, alchemist 1, bard 1, cleric 1, druid 1, hunter 1, inquisitor 1, investigator 1, occultist 1, oracle 1, paladin 1, ranger 2, shaman 1, skald 1, spiritualist 1, warpriest 1, witch 1
- Casting Time: 1 standard action
- Range: Touch
- Target: living creature touched
- Duration: instantaneous
- Save: Will half; see text
- Components: V, S
- Dismissible: No
- Shapeable: No
- Spell Resistance: Yes
When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage + 1 point per caster level (maximum +5). Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.