Pathfinder Spells
Cure Light Wounds
- School: conjuration/healing ()
- Level: bard 1, cleric/oracle 1, druid 1, paladin 1, ranger 2, witch 1, inquisitor 1, alchemist 1, shaman 1, occultist 1, spiritualist 1
- Casting time: 1 standard action
- Components: V, S
- Range: Touch
- Targets: creature touched
- Duration: instantaneous
- Dismissible: No
- Shapeable: No
- Saving throw: Will half (harmless); see text
- Spell resistence: yes (harmless); see text
- Source: PFRPG Core
Description
When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage + 1 point per caster level (maximum +5). Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.
Home
Previous: Cure Critical Wounds, Mass
Next: Cure Light Wounds, Mass