Description
- School: conjuration / healing (good)
- Classes: arcanist 1, bloodrager 1, cleric 1, magus 1, oracle 1, sorcerer 1, summoner 1, summonerUnchained 1, warpriest 1, witch 1, wizard 1
- Casting Time: 1 round
- Range: Touch
- Target: creature touched
- Duration: 1 round/2 levels
- Save: Will negates
- Components: V, S, M (1 drop of blood from a good outsider or 1 dose of holy water)
- Dismissible: No
- Shapeable: No
- Spell Resistance: Yes
You anoint a wounded creature with the blood of an outsider with the good subtype (such as an angel) or holy water, giving it fast healing 1. The target radiates the aura of a good creature for the duration of the spell and can sense the righteousness of the magic, though this has no long-term effect on the target's alignment. If the target has its own evil aura, this is not suppressed by celestial healing, and can also be detected normally.