Pathfinder Spells
Cause Fear
- School: necromancy/ (emotion, fear, mind-affecting)
- Level: antipaladin 1, bard 1, cleric/oracle 1, inquisitor 1, sorcerer/wizard 1, witch 1, bloodrager 1, shaman 1, occultist 1, psychic 1, mesmerist 1, spiritualist 1
- Casting time: 1 standard action
- Components: V, S
- Range: Close (25 ft. + 5 ft./2 levels)
- Targets: one living creature with 5 or fewer HD
- Duration: 1d4 rounds or 1 round; see text
- Dismissible: No
- Shapeable: No
- Saving throw: Will partial
- Spell resistence: yes
- Source: PFRPG Core
Description
The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more HD are immune to this effect. Cause fear counters and dispels remove fear.
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