Description
- School: transmutation
- Classes: adept 2, alchemist 2, arcanist 2, bard 2, bloodrager 2, druid 2, hunter 2, investigator 2, magus 2, medium 2, mesmerist 2, psychic 2, ranger 2, skald 2, sorcerer 2, summoner 2, summonerUnchained 2, wizard 2
- Casting Time: 1 standard action
- Range: Touch
- Target: creature touched
- Duration: 1 minute/level
- Save: Will negates
- Components: V, S, M (pinch of cat fur)
- Dismissible: No
- Shapeable: No
- Spell Resistance: Yes
The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier.