Description
- School: divination
- Classes: cleric 3, oracle 3, warpriest 3, witch 4
- Casting Time: 1 standard action
- Range: Personal
- Target: you
- Duration: 1 round/level
- Components: V, S
- Dismissible: No
- Shapeable: No
- Spell Resistance: No
You are able to use the Path of Numbers to substantially boost your combat preparedness, but your foresight comes at a price.
Roll 3d8 and refer to the Eight Basic Energies table on page 51.
After rolling ,assign each die to one of the following.
- Energy Type: You gain vulnerability to the energy type that matches the die's result for the duration of the spell. You take half again as much damage (+50%) from that energy type, regardless of whether you successfully saved against the damaging spell or effect.
- Magic School: For the spell's duration, you cast all spells from the school that matches the die's result at +1 caster level.
- d20 Roll Type: You receive a +2 luck bonus on the d20 roll that matches the die's result for the duration of the spell.