Description
- School: transmutation
- Classes: mesmerist 1, psychic 1, spiritualist 1
- Casting Time: 1 immediate action
- Range: Personal
- Target: you
- Duration: instantaneous
- Components: V, S
- Dismissible: No
- Shapeable: No
- Spell Resistance: No
You draw upon your body's inner reserves of strength, leaving you winded. When you are about to make a d20 roll based on Strength, Dexterity, or Constitution, you can cast this spell to gain a +8 enhancement bonus to Strength, Dexterity, or Constitution for that roll, but you are fatigued for 1 round afterward.