Pathfinder Spells
Buoyancy
- School: transmutation/ ()
- Level: bard 2, shaman 2, sorcerer/wizard 2, witch 2, psychic 2
- Casting time: 1 immediate action
- Components: V
- Range: Close (25 ft. + 5 ft./2 levels)
- Targets: one Medium or smaller object or creature/level, no two of which can be more than 20 ft. apart
- Duration: up to 1 round/level (see text)
- Dismissible: No
- Shapeable: No
- Saving throw: Will negates (harmless) or Will negates (object)
- Spell resistence: yes (object)
- Source: Advanced Class Guide
Description
The affected targets become incredibly buoyant, floating naturally on any water at least 1 foot deep.
An affected creature that deliberately tries to submerge must succeed at a DC 20 Swim check every round to stay underwater. If a target spends at least 1 round on dry land, the spell ends for that creature only.
Home
Previous: Bungle
Next: Burdened Thoughts