Description
- School: necromancy
- Classes: antipaladin 1, cleric 1, hunter 1, oracle 1, ranger 1, warpriest 1, witch 1
- Casting Time: 1 standard action
- Range: Touch
- Effect: one slashing melee weapon touched
- Duration: 1 round/level or until discharged
- Save: Will negates (object)
- Components: V, S
- Dismissible: No
- Shapeable: No
- Spell Resistance: Yes
You imbue a slashing melee weapon with the ability to create a bleeding wound. As a free action when the weapon hits a living creature, the wielder can discharge this spell to add 1 point of bleed damage to the weapon's base damage. This bleeding is difficult to stop; add your spellcasting ability modifier (Wisdom for clerics, and so on) to the DC to stop the bleeding.